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Vests

Last updated: 2026/04/24

Vests

Vests provide armor and an inner inventory grid that can store attachments, ammo, throwables, dog tags, money, keys, and medical items. Materials, food/drink, and weapons cannot be placed inside a vest.

Vests take durability damage when you are hit. Durability displays turn yellow at ≤20 and red at ≤10 — repair them with Armor Plates before they reach 0 and become unusable.

Vest List

Vest Tier Armor Inner +Slots Durability Grid Weight Base Price
Military Vest T1 +6 +15 38 3×3 6 kg 40 $
Light Body Armor +7 +15 8 kg 50 $
Assault Armor +8 +18 9 kg 60 $
Press Vest +9 +18 8 kg 70 $
Black Vest +10 +20 8 kg 80 $
Heavy Armor +11 +21 9.5 kg 100 $
Police Vest +12 +21 10 kg 110 $
Camo Vest T3 +13 +24 60 4×4 12 kg 170 $

"—" means the source page does not publish that field for that vest; verify in-game before relying on a specific number.

Repair Materials

Vest Materials per Full Repair
Military Vest Standard Armor Plate ×2
Camo Vest Standard Armor Plate ×3 + Reinforced Armor Plate ×2

Armor Plates are trade-in materials — stockpile them before running a raid where you expect to be shot at.

Purchase Info

  • Military Vest — 120 $ from the Consumables Trader (available from the start).
  • Camo Vest — drops on maps / sold by T3-adjacent traders; verify availability.

Most mid-tier vests are obtained from human faction drops (Rebels and Renegades) or pulled from high-value loot containers.

Notes

  • The "Camo" in Camo Vest is cosmetic — it does not reduce enemy visibility or detection.
  • Vests do not have plate sockets. Armor plates function as repair materials, not slotted inserts.
  • Upgrading from Military Vest to a mid-tier vest is one of the biggest early survivability jumps — save toward Assault Armor or Black Vest as soon as you clear early Zac tasks.

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